Support Board
Date/Time: Thu, 25 Apr 2024 03:44:50 +0000
v2160 SetFloatLimits error with zero value on SCInput array
View Count: 392
[2020-09-18 09:59:11] |
binaryduke - Posts: 359 |
When compiling against the v2160 header, using the .SetFloatLimits function of the SCInput array results in a zero value appearing as 1.1754944e-38 within the inputs. Code: #include "sierrachart.h" SCDLLName("SCFloatInput") /*==========================================================================*/ SCSFExport scsf_FloatInput(SCStudyInterfaceRef sc) { SCInputRef Input_FloatInput = sc.Input[0]; if (sc.SetDefaults) { sc.GraphName = "Float Input"; Input_FloatInput.SetFloatLimits(FLT_MIN, FLT_MAX); Input_FloatInput.SetFloat(0); Input_FloatInput.Name = "Float Input"; sc.GraphRegion = 0; sc.AutoLoop = 1; return; } } Screenshot of input appearance attached. |
Screenshot 2020-09-18 at 10.54.05.png / V - Attached On 2020-09-18 09:58:33 UTC - Size: 64.4 KB - 173 views Attachment Deleted. |
[2020-09-18 10:08:56] |
Sierra Chart Engineering - Posts: 104368 |
Yes that does make sense based upon your code. Zero is below the minimum.
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[2020-09-18 10:10:29] |
binaryduke - Posts: 359 |
of course; -FLT_MAX is what I need. Apologies.
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