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Date/Time: Sat, 10 May 2025 20:01:23 +0000



Post From: AlertSoundNumber is shifted by one

[2016-01-13 18:45:21]
T29_Dev1 - Posts: 22
Hi,

I guess you shifted indexes when you added "No Alert Sound" in the combobox with list of sounds.

For playing a correct sound I have to write:

sc.SetAlert(alert_id.GetAlertSoundNumber() - 1);

v. 1354

update:
in the doc - "0 means no alert sound"
in fact it returns 1 for "no alert sound" and 0 for "Alert Disabled"
Date Time Of Last Edit: 2016-01-13 18:50:23