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Date/Time: Sat, 04 May 2024 08:21:42 +0000



Post From: Problems after 1644 update

[2017-11-20 00:28:58]
ganz - Posts: 1048
SC Support
The underlying technology is C++ and practical and proven design principles which we already use.
I meant an underlying low level graphics API to interact with

so is it mean you'll develop something like FLTK atop on OpenGL/Vulkan?

thnx