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Date/Time: Sat, 16 May 2026 11:48:57 +0000



Post From: Faster / shorter audio alerts?

[2026-05-08 14:52:41]
kvcornie - Posts: 24
I have set "Wait for Prior Alert Sound to Finish before Playing Next Queued Sound" to "No," however it does not have the intended effect on my system.

I am using TT and TradeStation on the same PC (Win 11) as I work toward replacing both with Sierra since Sierra can do everything both platforms can do and substantially more (and Teton is just as stable, if not MORE than TT in my experience).

Because both TT and TradeStation handle sounds the way I would expect Sierra to, I do not believe this is a Windows/system-level issue.

The behavior I am expecting is that if multiple sounds trigger simultaneously, the currently playing sound is immediately interrupted by the next sound.

For example, if 10 separate orders are placed at the same instant using a 1000ms sound file, I would “theoretically” expect the total audible duration to still be roughly 1000ms, not 10 full seconds. I realize there would still need to be some internal queuing, so that estimate is not meant to imply literally 1000ms, but effectively to the human brain.

Instead, when placing a 4-lot bracket order (4 targets + 1 group stop), I hear 4 separate sequential 1-second new order sounds for a total of 4 seconds.

If instead of a limit, I just cross the market with the initial order, I then hear 8 sequential sounds total: 4 new order sounds and 4 fill sounds (~8 seconds total). If I continue to place more orders, as fast as I can click, the total duration continues to pyramid.

Is it possible I have another setting overriding or negating this feature? Or can this be implemented in the future as I’ve stated?

I’m running the current pre-release version of Sierra; however I experienced the same on the last full release as well.

Best,

Kurt
Date Time Of Last Edit: 2026-05-08 15:36:03