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Date/Time: Thu, 04 Sep 2025 12:21:01 +0000



Post From: Open GL Issue

[2025-08-28 16:59:23]
User162723 - Posts: 2
I spent about 10 hours troubleshooting and trying different solutions the last few days. I will elaborate on what I tried in case other people are having the same problem they may save some time.

THE ISSUE: Failure to initialize OpenGL on MacOS Host.
- This is my understanding based on Sierra_Chart Engineering stating on the SC Support Board "If OpenGL disables itself after restart, it means there was a failure to initialize OpenGL on your system." - Sited in SC Docs, see attached image


I tried all of the following and still couldnt get it to stay enabled.
For all different setup attempts I made sure the Following
- Verified I had the latest MS C++ installed
- Set "Global Settings >> Graphics Settings >> Other >> Use Compatible OpenGL Profile" to "Yes"


Different Setups Approaches
1. Windows via Parallels
2. Windows Via UTM VMs
3. Crossover
3 Notes 1. Confirmed MS C++ was installed in the correct bottle.
3 Notes 2. I tried Setting the Graphic Settings to all 5 Different options and repeating the Enabling, restarting process.


- All Setups I tried on my Macbook M1 as well as on my Macbook M2 just to make sure it wasn't my Macbook.

I gave up and bought a Lenovo with windows yesterday, and it works fine.
imageCrossover_Settings.jpg / V - Attached On 2025-08-28 16:59:02 UTC - Size: 93.08 KB - 11 views
imageOpenGL_Issue_SC_Support_Board_2.jpg / V - Attached On 2025-08-28 16:59:09 UTC - Size: 118.27 KB - 13 views
imageOpenGL_Issue_SC_Support_Board_1.jpg / V - Attached On 2025-08-28 16:59:16 UTC - Size: 122.3 KB - 11 views