Support Board
Date/Time: Thu, 04 Sep 2025 12:21:01 +0000
Post From: Open GL Issue
[2025-08-28 16:59:23] |
User162723 - Posts: 2 |
I spent about 10 hours troubleshooting and trying different solutions the last few days. I will elaborate on what I tried in case other people are having the same problem they may save some time. THE ISSUE: Failure to initialize OpenGL on MacOS Host. - This is my understanding based on Sierra_Chart Engineering stating on the SC Support Board "If OpenGL disables itself after restart, it means there was a failure to initialize OpenGL on your system." - Sited in SC Docs, see attached image I tried all of the following and still couldnt get it to stay enabled. For all different setup attempts I made sure the Following - Verified I had the latest MS C++ installed - Set "Global Settings >> Graphics Settings >> Other >> Use Compatible OpenGL Profile" to "Yes" Different Setups Approaches 1. Windows via Parallels 2. Windows Via UTM VMs 3. Crossover 3 Notes 1. Confirmed MS C++ was installed in the correct bottle. 3 Notes 2. I tried Setting the Graphic Settings to all 5 Different options and repeating the Enabling, restarting process. - All Setups I tried on my Macbook M1 as well as on my Macbook M2 just to make sure it wasn't my Macbook. I gave up and bought a Lenovo with windows yesterday, and it works fine. |
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