Support Board
Date/Time: Mon, 08 Dec 2025 23:52:38 +0000
Post From: Copied shaded rectangle performance with OpenGL
| [2024-09-03 21:08:14] |
| Sierra_Chart Engineering - Posts: 21725 |
|
Make sure all of the highlight drawings are not using transparency. The solution is to simply not use transparency. You can use 0% or 100% for the transparency level for them. And you should not have any performance problems.
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