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Date/Time: Sat, 04 May 2024 16:00:04 +0000



Post From: OpenGL support Now Ready for Initial Testing

[2021-09-23 08:39:39]
Kiwi - Posts: 374
Mines Ryzen + NVidia and I'd say it works imperfectly.

It reduces CPU load around 20-30% but at the expense of distortion on diagonal trendlines (they vary in thickness) and slow reload of charts and slow appearance of crosshairs when I change tools.

The thickness variation is now lower than when I first tested it but I've gone back because the delay in crosshairs appearing and their lag on the chart wasn't satisfactory.



System: Host: home Kernel: 5.10.0-8-amd64 x86_64 bits: 64 Desktop: dwm 6.2

Distro: Debian GNU/Linux 11 (bullseye)

CPU: Info: 6-Core AMD Ryzen 5 3600 [MT MCP] speed: 1865 MHz min/max: 2200/3600 MHz

Graphics: Device-1: NVIDIA GP108 [GeForce GT 1030] driver: nvidia v: 460.91.03

Display: x11 server: X.Org 1.20.11 driver: loaded: nvidia

unloaded: fbdev,modesetting,nouveau,vesa resolution: 1: 1920x1080~60Hz 2: 1920x1080~60Hz

OpenGL: renderer: GeForce GT 1030/PCIe/SSE2 v: 4.6.0 NVIDIA 460.91.03

Drives: Local Storage: total: 2.84 TiB used: 1.93 TiB (67.8%)

Info: Processes: 307 Uptime: 9h 57m Memory: 15.64 GiB used: 4.63 GiB (29.6%)

Shell: Bash inxi: 3.3.01