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Date/Time: Sat, 20 Apr 2024 04:27:34 +0000



Post From: opengl and custom graphics

[2021-04-23 00:32:42]
jesslinn - Posts: 108
I understand that when opengl is activated that p_GDIFunction is no longer called. Is there any way to do custom graphics when use of opengl is enabled?

Would it be possible to add a hook, similar to p_GDIFunction, that would call an ACSIL user code function after you have rendered the current graph but before the buffer is swapped. Wouldn't such a call allow user code to draw anything onto the back buffer with normal gl calls?

It is a shame to have the huge improvement of using opengl available but not be able to use it because of the need to support custom graphics.

Thanks